Over the course of a year developing games, I've acquired
an extensive skill set and explored various tools.
Full game development
Use of GDScript
Environment building
Leading a Godot club at College
Simple 3D modelling
Simple Animating
Cycles and Eevee rendering
Learning Unreal Engine
Learning C++
UI/UX Design
Games Design/Planning
A showcase of both current and previous projects
that highlights my experience developing games.
Godot, Blender
2 months
Project Lead, Solo Developer
The Walking Stead is a fan game of Project Zomboid and Left For Dead 2.
Godot, Blender, Figma
1 month
Solo Developer
A VR aim trainer after I could not find a good one on Steam.
Godot, Blender
3 weeks
Solo Developer
A full game made for a college assignment which is fully documented.